Lucas Garcez

3D generalist living in Guarujá, Brazil. Driven by a deep interest in hard surface, proceduralism and materials. Always curious and creatively resourceful.

WORK


EDUCATION


3D Art for Games
EBAC
Visual Design Basics
Alex Senechal
KeyShot Rendering Masterclass
Will Gibbons

Substance Designer Essentials
Learned Squared
Environment Art
Masterclass Nexttut
Technical Artist in Game Development
Udemy

Houdini The Geometry Essentials
Hipflask
Houdini Intro to VEX Programming
Udemy
Houdini FX Course
Christian Bohm

Softwares


Blender Advanced
Substance 3D Painter Advanced
Keyshot Advanced
Substance 3D Designer Medium
Zbrush Medium
Unreal Engine Medium
Marvelous Designer Medium
Houdini Medium

Hard Skills


Gaming pipeline Advanced
Polymodeling Advanced
Texturing Advanced
Sculpting Medium
Environment creation Medium
Shader creation Medium
Light and composition Medium
Level design Basic

Personal Interests


Hard Surface
Proceduralism
Video game technology
Music production Advanced
Ableton Live, Pro Tools, FL Studio.